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Old Mar 16, 2008, 04:21 AM // 04:21   #21
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Basically, it is not possible, except by pure luck, to interrupt a 1/4 sec spell anyway. The average human reaction time is somewhere in the vicinity of .18 sec (i believe) and even interrupts have a cast time of 1/4 sec, with fast casting, that may bring it down to about 1/10th or so. Yes, I have seen things like RoF and Infuse get interrupted, but maybe like, 6 times ever. Never in all of my days have I seen a GoS'd meteor shower/rez chant/whatever get interrupted.

If someone gets a 1/4 sec spell with an interrupt, it is a freak thing that is around a 0.001% chance to happen. I don't think that that is a big enough chance to worry about.
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Old Mar 16, 2008, 06:42 AM // 06:42   #22
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The way I figure, the GW anatomy of a spell is that it ALWAYS has a cast time. Period. If GoS had no cast time, then 'your next spell' wouldn't be considered a spell.

It boils down to what the creators intended it to be. If they wanted a insanely low cast time with a small chance of interrupting by luck, then it should not be changed. If they wanted a completely uninterruptable, instantly casted spell, then it SHOULD be changed.

Unfortunatly, there is no way to delve into the teams' mind and find this out.

Either way, it's not worth whining about.
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Old Mar 17, 2008, 12:52 AM // 00:52   #23
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Quote:
Originally Posted by Kanyatta
Basically, it is not possible, except by pure luck, to interrupt a 1/4 sec spell anyway. The average human reaction time is somewhere in the vicinity of .18 sec (i believe) and even interrupts have a cast time of 1/4 sec, with fast casting, that may bring it down to about 1/10th or so. Yes, I have seen things like RoF and Infuse get interrupted, but maybe like, 6 times ever. Never in all of my days have I seen a GoS'd meteor shower/rez chant/whatever get interrupted.

If someone gets a 1/4 sec spell with an interrupt, it is a freak thing that is around a 0.001% chance to happen. I don't think that that is a big enough chance to worry about.
I have interrupted too many 1/4 cast skills to count playing ranger in pvp. Yes it's not possible to twitch a 1/4, but it's totally possible to anticipate.

I'm fine with the 1/8 second or quicker cast, because there is absolutely no way to anticipate the interrupt with any substantial chance of a successful interrupt. Nobody will ever waste an interrupt trying.

Also, I can tell the difference between a 1/4 on a monk, and a 1/4 on a mes, and I think glyph sac is even quicker than the latter.

Last edited by SilentVex; Mar 17, 2008 at 01:02 AM // 01:02..
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Old Mar 18, 2008, 12:39 AM // 00:39   #24
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Quote:
Originally Posted by Kanyatta

If someone gets a 1/4 sec spell with an interrupt, it is a freak thing that is around a 0.001% chance to happen. I don't think that that is a big enough chance to worry about.
I got interrupted even 0 casting time skills. And it's, by far, something not rare, specially in PvE.
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Old Mar 18, 2008, 12:47 AM // 00:47   #25
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Originally Posted by MithranArkanere
I got interrupted even 0 casting time skills. And it's, by far, something not rare, specially in PvE.
Lolwut? Have you had stances interrupted or something? Seriously, pics or it didn't happen. I cannot believe you until I see screenshots, because I have not personally seen it more than 10 times ever.
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Old Mar 18, 2008, 01:00 AM // 01:00   #26
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Only way I can see a spell being used following glyph of sacrafice being interupted is pure luck (ie ranger with disrupting accuracy preparation and the arrow hitting at the right time), the player who used glyph being dumb and doing this while dazed (still an element of luck involved).

And combining glyph of sacrafice with glyph of concentration (essentially what the OP requested) would need to be an elite skill to even approach being balanced.

Granted, I did interupt aura of restoration once, I was just in the middle of Dwarven Battle Stance and got extremely lucky.
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Old Mar 18, 2008, 01:25 AM // 01:25   #27
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Originally Posted by Kanyatta
Lolwut? Have you had stances interrupted or something? Seriously, pics or it didn't happen. I cannot believe you until I see screenshots, because I have not personally seen it more than 10 times ever.
I believe they were referring to the aforementioned "zero cast time" skills, not stances or shouts which can be activated any time, even when knocked down.

Having read through all the posts again, I think I've come to the crux of the issue - I was referring to a PvE problem (as was MithranArkanere), not PvP. I accept that it is very unlikely that a human will be able to consistently interrupt 1/4sec skills. But if you re-read everything I have said, I consistently mention AI, specific mob types, etc. So don't continue with this "never happens, /fail /lock" flame malarky, WE ARE TALKING ABOUT DIFFERENT SITUATIONS.

Which leads us to another problem - Anet doesn't care about skill issues in PvE. If it's not causing imbalance in HA or GvG, they're not going to do anything about it. Which, IMO, sucks.
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Old Mar 18, 2008, 02:37 AM // 02:37   #28
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Originally Posted by Talarian
Which leads us to another problem - Anet doesn't care about skill issues in PvE. If it's not causing imbalance in HA or GvG, they're not going to do anything about it. Which, IMO, sucks.
Because it's hard for the monsters to complain to the devs "THE HUMANS ARE 2 IMBA! PLZ NERF THEM!" and if skills get nerfed because of PvE, all Sardelac will turn into is "OH NOEZ! MY LEET FARMING BUILDZ DON'T WORK! BRING IT BACKZ!"

On Topic: I have never seen a monster interrupt a 1/4 cast time (RoF, Glyph Sacc'd spells, nothin)
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Old Mar 18, 2008, 02:51 AM // 02:51   #29
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Originally Posted by Kanyatta
Because it's hard for the monsters to complain to the devs "THE HUMANS ARE 2 IMBA! PLZ NERF THEM!" and if skills get nerfed because of PvE, all Sardelac will turn into is "OH NOEZ! MY LEET FARMING BUILDZ DON'T WORK! BRING IT BACKZ!"
Again you miss the point. Primarily, this skill is not doing what it says it's doing. Skill description says instant, it isn't. Perhaps this can be recoded, perhaps it can't. Either way, I feel something should be changed here.

And technically, this would be a buff, I doubt anyone would complain if GoS does exactly what it says on the tin.
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Old Mar 18, 2008, 11:29 AM // 11:29   #30
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Quote:
Originally Posted by Talarian
Again you miss the point. Primarily, this skill is not doing what it says it's doing. Skill description says instant, it isn't. Perhaps this can be recoded, perhaps it can't. Either way, I feel something should be changed here.
I don't see why the devs wouldn't have made it instantaneous if they could. A spell probably isn't allowed to have a base cast time of less than 1/4.
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Old Mar 18, 2008, 01:25 PM // 13:25   #31
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skill description and skill effect do not match, the OP is suggesting a change to either skill description OR skill mechanics so that they do.

This is SS, the SUGGESTIONS forum, as far as it goes its a viable suggestion.

whats the problem.

/signed for what its worth.
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Old Mar 19, 2008, 06:11 PM // 18:11   #32
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Originally Posted by Kanyatta
Lolwut? Have you had stances interrupted or something? Seriously, pics or it didn't happen. I cannot believe you until I see screenshots, because I have not personally seen it more than 10 times ever.
Pick Air of Superiority and go anywhere with Riders that have Cry of Frustration in Hard Mode.

You'll see whet I mean.

Unfortunately, I can't show you in a pic, since Air of Superiority has no 'activation bar' and there is no ingame ways to show interruption other than the instant knockdown and the 'fail' effect. And I'm not making a video to show shomething you can try yourself, specially since I have a little cluttered HD and I dont want to download or install video recording programs.
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